MK Ultra

The MK Ultra Facility is a facility in Phantom Doctrine’s campaign. Here, you can use different methods of brainwashing on enemy agents and even your own.

Brainwashing
Erase the agent’s past influences and alligence to create new ones, but risk losing their perks.

Interrogation
Interrogate the agent to gain intel and reveal perks, influence, agent candidates or enemy agents’ aliases.

Locator Beacon
Reveals an enemy cell when the enemy agent returns to it.

Control Phrase
Allows you to control the enemy agent during a tactical mission. (Requires an agent with line of sight to use the "control phrase" ability.)

Mason Gambit
Allows you to control the enemy agent during a tactical mission when engaging in combat. (Activated automatically when combat begins.)

Saboteur
Destroys an enemy cell when the enemy agent returns to it.

Conversion
Converts the enemy agent to your side.

Execution
Kills the enemy agent, giving you time before Beholder replaces him/her.

Release
Release the agent. May or may not have been influenced by the Cabal.